Tacfit Survival
Airborne Commando, World Jiujitsu Champion Alberto Gallazzi. Massive Muscle Building, Fat Loss, Conditioning Inferno Program Using Bodyweight Bars. Proven By Special Agents, Mma Fighters, And Special Operations Units. Learn more......
Airborne Commando, World Jiujitsu Champion Alberto Gallazzi. Massive Muscle Building, Fat Loss, Conditioning Inferno Program Using Bodyweight Bars. Proven By Special Agents, Mma Fighters, And Special Operations Units. Learn more......
This training video is designed to empower individuals with knowledge and strategies for recognizing and surviving an active shooter situation, no matter how unlikely that is.
Effects of online gaming on kids
By: Karan Singh | |
Children all over the world seek love and peace from video games, in order to escape abusive parents, siblings, and classmates. The psychological effects of computer games. Some video games lead to aggressive behavior others lead to aggressive thoughts. Much of the debate about gaming deals with the relationship between aggressive behavior and the negative content found in the games. Some studies have purported that there is a correlation between depression and playing computer games. Some psychologists and parents' groups have criticized video games because they believe they cause children to sit alone infront of computer for many hours in a row, interacting with a machine (although chatting can be considered a more socially open environment) rather than running and playing outside as they exercise and improve their social skills by playing with other children. They claim that video games can be even more addictive to children than TV and therefore more likely to isolate them socially in this way. People often think that increased game usage necessarily means increased depression, alienation, and lost of sense of community.
Everyone who plays video games has a different reason for playing and the usage of the game leads to different effects for each individual person. Childhood upbringings, peer influences, pressures at school, and family issues are all factors that have a strong connection with the effects of gaming on individuals. So if a person’s reality doesn’t counter that which is on the computer and television screen, than a child may aim to make the game he plays a reality. From this idea we see school shootings, increased drug usage, and depression. Sure video games maybe therapeutic for some people, but the small amount of people who are negatively affected by gaming impact many. So just like one alcoholic can cause a car accident that can kill twenty people, increased promotion of violence coupled with real life graphics can do the same thing.
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